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unity-networking

Implement multiplayer games with Unity Netcode, Mirror, or Photon. Masters client-server architecture, state synchronization, and lag compensation. Use for multiplayer features, networking issues, or real-time synchronization.

$ Instalar

git clone https://github.com/creator-hian/claude-code-plugins /tmp/claude-code-plugins && cp -r /tmp/claude-code-plugins/unity-plugin/skills/unity-networking ~/.claude/skills/claude-code-plugins

// tip: Run this command in your terminal to install the skill