uloop-execute-dynamic-code

Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.

$ インストール

git clone https://github.com/hatayama/uLoopMCP /tmp/uLoopMCP && cp -r /tmp/uLoopMCP/Packages/src/Editor/Api/McpTools/ExecuteDynamicCode ~/.claude/skills/uLoopMCP

// tip: Run this command in your terminal to install the skill