multiplayer-building
Networking systems for multiplayer building games. Use when implementing networked construction, delta synchronization, client prediction, or conflict resolution. Server-authoritative model with optimistic client prediction for responsive gameplay.
$ 설치
git clone https://github.com/Bbeierle12/Skill-MCP-Claude /tmp/Skill-MCP-Claude && cp -r /tmp/Skill-MCP-Claude/skills/multiplayer-building ~/.claude/skills/Skill-MCP-Claude// tip: Run this command in your terminal to install the skill
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Bbeierle12
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Bbeierle12/Skill-MCP-Claude/skills/multiplayer-building
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Updated1w ago
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