editor-component-editors
Create ECS component editors using IComponentEditor interface, ComponentEditorRegistry.DrawComponent wrapper, VectorPanel for vectors, and UIPropertyRenderer for simple properties. Covers registration in DI container and manual change detection patterns.
$ 安裝
git clone https://github.com/kateusz/GameEngine /tmp/GameEngine && cp -r /tmp/GameEngine/.claude/skills/editor-component-editors ~/.claude/skills/GameEngine// tip: Run this command in your terminal to install the skill
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kateusz
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kateusz/GameEngine/.claude/skills/editor-component-editors
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Updated6d ago
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