editor-component-editors

Create ECS component editors using IComponentEditor interface, ComponentEditorRegistry.DrawComponent wrapper, VectorPanel for vectors, and UIPropertyRenderer for simple properties. Covers registration in DI container and manual change detection patterns.

$ 安裝

git clone https://github.com/kateusz/GameEngine /tmp/GameEngine && cp -r /tmp/GameEngine/.claude/skills/editor-component-editors ~/.claude/skills/GameEngine

// tip: Run this command in your terminal to install the skill