Design
15354 skills in Content & Media > Design
frontend/technical-spec
Defines frontend environment variables, component design, and data flow patterns. Use when configuring React environment.
integration-e2e-testing
Designs integration and E2E tests with mock boundaries and behavior verification rules. Use when writing E2E or integration tests.
build
Build Canvas Android apps (Student, Teacher, Parent) using Gradle. Use when user mentions building, compiling, assembling, or making the app. Provides commands for dev, qa, and prod build variants.
test
Run unit tests and instrumentation tests for Canvas Android apps. Use when user mentions testing, running tests, JUnit, Espresso, or checking test results. Includes commands for Student, Teacher, and Parent apps.
technical-spec
Defines environment variables, architecture design, and build/test commands. Use when configuring environment or designing architecture.
deploy
Install and deploy Canvas Android apps to connected devices or emulators using adb and Gradle. Use when user mentions installing, deploying, running on device, launching app, or working with emulators.
subagents-orchestration-guide
サブエージェントのタスク分担と連携を調整。規模判定と自律実行モードを制御。大規模タスク分割時に使用。
pr
Create pull requests for Canvas Android following project conventions. Use when user mentions creating PR, pull request, opening PR, or submitting changes for review. Includes PR template requirements and affects field guidelines.
frontendtypescript-rules
Applies React/TypeScript type safety, component design, and state management rules. Use when implementing React components.
documentation-criteria
Guides PRD, ADR, Design Doc, and Work Plan creation with templates and decision matrix.
frontendtypescript-testing
Designs tests with React Testing Library and MSW. Applies component testing patterns.
swiftdata
Use when working with SwiftData - @Model definitions, @Query in SwiftUI, @Relationship macros, ModelContext patterns, CloudKit integration, iOS 26+ features, and Swift 6 concurrency with @MainActor — Apple's native persistence framework
hig-ref
Reference — Comprehensive Apple Human Interface Guidelines covering colors (semantic, custom, patterns), backgrounds (material hierarchy, dynamic), typography (built-in styles, custom fonts, Dynamic Type), SF Symbols (rendering modes, color, localization), Dark Mode, accessibility, and platform-specific considerations
swiftui-layout-ref
Reference — Complete SwiftUI adaptive layout API guide covering ViewThatFits, AnyLayout, Layout protocol, onGeometryChange, GeometryReader, size classes, and iOS 26 window APIs
liquid-glass
Use when implementing Liquid Glass effects, reviewing UI for Liquid Glass adoption, debugging visual artifacts, optimizing performance, or requesting expert review of Liquid Glass implementation - provides comprehensive design principles, API patterns, and troubleshooting guidance from WWDC 2025. Includes design review pressure handling and professional push-back frameworks
swiftui-nav
Use when implementing navigation patterns, choosing between NavigationStack and NavigationSplitView, handling deep links, adopting coordinator patterns, or requesting code review of navigation implementation - prevents navigation state corruption, deep link failures, and state restoration bugs for iOS 18+
storekit-ref
Reference — Complete StoreKit 2 API guide covering Product, Transaction, AppTransaction, RenewalInfo, SubscriptionStatus, StoreKit Views, purchase options, server APIs, and all iOS 18.4 enhancements with WWDC 2025 code examples
swiftui-debugging
Use when debugging SwiftUI view updates, preview crashes, or layout issues - diagnostic decision trees to identify root causes quickly and avoid misdiagnosis under pressure
xcode-debugging
Use when encountering BUILD FAILED, test crashes, simulator hangs, stale builds, zombie xcodebuild processes, "Unable to boot simulator", "No such module" after SPM changes, or mysterious test failures despite no code changes - systematic environment-first diagnostics for iOS/macOS projects
liquid-glass-ref
Use when planning comprehensive Liquid Glass adoption across an app, auditing existing interfaces for Liquid Glass compatibility, implementing app icon updates, or understanding platform-specific Liquid Glass behavior - comprehensive reference guide covering all aspects of Liquid Glass adoption from WWDC 2025