Content & Media
Content creation, media processing, and design skills
18175 skills in this category
pytorch-lightning
High-level PyTorch framework with Trainer class, automatic distributed training (DDP/FSDP/DeepSpeed), callbacks system, and minimal boilerplate. Scales from laptop to supercomputer with same code. Use when you want clean training loops with built-in best practices.
modern-design-system
2025 UI design trends and patterns including glassmorphism, bento grids, micro-animations, and modern aesthetics. Essential for creating visually stunning, premium web interfaces.
Unnamed Skill
Scalable data processing for ML workloads. Streaming execution across CPU/GPU, supports Parquet/CSV/JSON/images. Integrates with Ray Train, PyTorch, TensorFlow. Scales from single machine to 100s of nodes. Use for batch inference, data preprocessing, multi-modal data loading, or distributed ETL pipelines.
writing-plans
Use when design is complete and you need detailed implementation tasks for engineers with zero codebase context - creates comprehensive implementation plans with exact file paths, complete code examples, and verification steps assuming engineer has minimal domain knowledge
api-security-testing
API security testing guide covering OWASP API Security Top 10, JWT attacks, OAuth vulnerabilities, GraphQL security, and API fuzzing techniques.
web-games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
api-patterns
API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.
vr-ar
VR/AR development principles. Comfort, interaction, performance requirements.
Unnamed Skill
Distributed training orchestration across clusters. Scales PyTorch/TensorFlow/HuggingFace from laptop to 1000s of nodes. Built-in hyperparameter tuning with Ray Tune, fault tolerance, elastic scaling. Use when training massive models across multiple machines or running distributed hyperparameter sweeps.
2d-games
2D game development principles. Sprites, tilemaps, physics, camera.
deepspeed
Expert guidance for distributed training with DeepSpeed - ZeRO optimization stages, pipeline parallelism, FP16/BF16/FP8, 1-bit Adam, sparse attention
test-driven-development
Use when implementing any feature or bugfix, before writing implementation code - write the test first, watch it fail, write minimal code to pass; ensures tests actually verify behavior by requiring failure first
url-dump
Quick capture URLs with automatic content extraction, insights, and categorization into knowledge booklets
architecture
Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.
requesting-code-review
Use when completing tasks, implementing major features, or before merging to verify work meets requirements - dispatches superpowers:code-reviewer subagent to review implementation against plan or requirements before proceeding
daily-brief
Generate personalized news intelligence with verified sources (7-day freshness requirement)
training-llms-megatron
Trains large language models (2B-462B parameters) using NVIDIA Megatron-Core with advanced parallelism strategies. Use when training models >1B parameters, need maximum GPU efficiency (47% MFU on H100), or require tensor/pipeline/sequence/context/expert parallelism. Production-ready framework used for Nemotron, LLaMA, DeepSeek.
defense-in-depth
Use when invalid data causes failures deep in execution, requiring validation at multiple system layers - validates at every layer data passes through to make bugs structurally impossible
mobile-games
Mobile game development principles. Touch input, battery, performance, app stores.
grpo-rl-training
Expert guidance for GRPO/RL fine-tuning with TRL for reasoning and task-specific model training