Development
Frontend, Backend, Mobile, and Full-Stack development skills
20307 skills in this category
Subcategories
Unnamed Skill
Operate E2B agent sandboxes using the CLI. Use when user needs to run code in isolation, test packages, execute commands safely, or work with binary files in a sandbox environment. Keywords: sandbox, e2b, isolated environment, run code, test code, safe execution.
svelte-deployment
Svelte deployment guidance. Use for adapters, Vite config, pnpm setup, library authoring, PWA, or production builds.
sveltekit-data-flow
SvelteKit data flow guidance. Use for load functions, form actions, and server/client data. Covers +page.server.ts vs +page.ts, serialization, fail(), redirect(), error().
sveltekit-structure
SvelteKit structure guidance. Use for routing, layouts, error handling, SSR, or svelte:boundary. Covers file naming, nested layouts, error boundaries, pending UI, and hydration.
sveltekit-remote-functions
SvelteKit remote functions guidance. Use for command(), query(), form() patterns in .remote.ts files.
svelte-components
Svelte component patterns. Use for web components, component libraries (Bits UI, Ark UI, Melt UI), form patterns, or third-party integration.
svelte-runes
Svelte runes guidance. Use for reactive state, props, effects, attachments, or migration. Covers $state, $derived, $effect, @attach. Prevents reactivity mistakes.
google-docstring-assistant
Write Python docstrings following the Google Python Style Guide, using clear sections and examples.
code-review-assistant
Perform structured, actionable code reviews for Python code with clear findings and suggestions.
git-commit-assistant
Generate high-quality conventional git commit messages and, with user approval, run the commit. Use when drafting or refining commit messages, validating commit quality, or committing staged work while avoiding noisy histories.
uv-package-management-assistant
python's package managing
uloop-compile
Compile Unity project via uloop CLI. Use when you need to: (1) Verify C# code compiles successfully after editing scripts, (2) Check for compile errors or warnings, (3) Validate script changes before running tests.
uloop-run-tests
Execute Unity Test Runner via uloop CLI. Use when you need to: (1) Run unit tests (EditMode tests), (2) Run integration tests (PlayMode tests), (3) Verify code changes don't break existing functionality.
deep-gemini
Deep technical documentation generation workflow using zen mcp's clink and docgen tools. First uses clink to launch gemini CLI in WSL for code analysis, then uses docgen for structured document generation with complexity analysis. Specializes in documents requiring deep understanding of code logic, model architecture, or performance bottleneck analysis. Use when user requests "use gemini for deep analysis", "generate architecture analysis document", "analyze performance bottlenecks", "deeply understand code logic", or similar deep analysis tasks. Default output is .md format.
simple-gemini
Collaborative documentation and test code writing workflow using zen mcp's clink to launch gemini CLI session in WSL (via 'gemini' command) where all writing operations are executed. Use this skill when the user requests "use gemini to write test files", "use gemini to write documentation", "generate related test files", "generate an explanatory document", or similar document/test writing tasks. The gemini CLI session acts as the specialist writer, working with the main Claude model for context gathering, outline approval, and final review. For test code, codex CLI (also launched via clink) validates quality after gemini completes writing.
main-router
Intelligent skill router that analyzes user requests and automatically dispatches to the most appropriate skill(s) or zen-mcp tools. Routes to zen-chat for Q&A, zen-thinkdeep for deep problem investigation, codex-code-reviewer for code quality, simple-gemini for standard docs/tests, deep-gemini for deep analysis, or plan-down for planning. Use this skill proactively to interpret all user requests and determine the optimal execution path.
Unnamed Skill
Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.
uloop-execute-dynamic-code
Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.
sudocode
ALWAYS use this skill for ALL sudocode spec and issue operations. Use when user mentions "spec", "issue", "ready", "blocked", "implement", "feature", "plan", or "feedback" with sudocode specs and issues. PROACTIVELY use at start of implementation tasks to check ready issues and understand work context. Operations include viewing (show_spec, show_issue, list_issues, list_specs), creating/modifying (upsert_spec, upsert_issue), planning features, breaking down work, creating dependency graphs, and providing implementation feedback.
codex-code-reviewer
Systematic code review workflow using zen mcp's codex tool. Use this skill when the user explicitly requests "use codex to check the code", "check if the recently generated code has any issues", or "check the code after each generation". The skill performs iterative review cycles - checking code quality, presenting issues to the user for approval, applying fixes, and re-checking until no issues remain or maximum iterations (5) are reached.