Lifestyle
Personal productivity and lifestyle tools
1667 skills in this category
monitoring-database-health
This skill enables Claude to monitor database health using real-time metrics, predictive alerts, and automated remediation. It's designed for production-grade database health monitoring for PostgreSQL and MySQL, detecting performance degradation, resource exhaustion, and replication issues. Use this skill when the user requests to monitor database health, check database performance, receive database alerts, or automate database remediation. The skill is triggered by phrases like "check database health", "monitor database performance", "database health check", or "/health-check".
stack-audit
Comprehensive stack health audit for codebase and infrastructure. Runs 10 health checks covering frontend, backend, migrations, Docker, API integrity, and backup status. Use routinely to prevent "time loops" from accumulated issues.
character-generator
Generate complete elizaOS character configurations with personality, knowledge, and plugin setup. Triggers when user asks to "create character", "generate agent config", or "build elizaOS character"
excel-dcf-modeler
Build discounted cash flow (DCF) valuation models in Excel with free cash flow projections, WACC calculations, and sensitivity analysis for investment banking and corporate finance teams Activates when you request "excel dcf modeler" functionality.
multiplayer-building
Networking systems for multiplayer building games. Use when implementing networked construction, delta synchronization, client prediction, or conflict resolution. Server-authoritative model with optimistic client prediction for responsive gameplay.
slo-sli-design
SLO(Service Level Objective)とSLI(Service Level Indicator)の設計、エラーバジェット管理、信頼性目標の策定を支援するスキル。Googleの SRE プラクティスに基づき、適切な信頼性目標を設計する。Anchors:• Site Reliability Engineering (Google) / 適用: SLO/SLI設計原則 / 目的: 信頼性目標の最適化• The Site Reliability Workbook (Google) / 適用: 実践的なSLO実装 / 目的: 運用可能なSLO設計• Implementing Service Level Objectives (Hidalgo) / 適用: SLO成熟度モデル / 目的: 段階的導入Trigger:Use when designing SLOs, defining SLIs, calculating error budgets, or establishing reliability targets.SLO design, SLI definition, error budget, reliability target, service level objective
prompt-engineering-toolkit
Core prompt engineering techniques for LoRA-based video generation. Use when: prompts ignore critical elements, outputs are confused or generic, characters are inconsistent, performances feel lifeless, or style drifts toward realism. Covers attention budget, conceptual distance, simplification, aesthetic control, character consistency, performance direction, and advanced revision strategies.
quality-dashboard
Unified project health dashboard aggregating all quality metrics
scanning-for-data-privacy-issues
This skill enables Claude to automatically scan code and configuration files for potential data privacy vulnerabilities using the data-privacy-scanner plugin. It identifies sensitive data exposure, compliance violations, and other privacy-related risks. Use this skill when the user requests to "scan for data privacy issues", "check privacy compliance", "find PII leaks", "identify GDPR violations", or needs a "privacy audit" of their codebase. The skill is most effective when used on projects involving personal data, financial information, or health records.
unity-game-ui-toolkit-design
Game UI design using Unity's UI Toolkit (USS/UXML/Flexbox). Includes game UI elements like HUD, health bars, inventory, skill bars, PanelSettings scaling, and Safe Area support. Use when: game UI design, HUD creation, USS/UXML styling, Flexbox layout, PanelSettings configuration
cost-optimization-gha
GitHub Actions の実行コストを最適化するためのスキル。コスト計測、削減施策の設計、実装、継続的な監視を一連で扱う。Anchors:• High Performance Browser Networking / 適用: 計測から改善する姿勢 / 目的: 速度とコストの可視化• Designing Data-Intensive Applications / 適用: 制約下の設計判断 / 目的: ランナー/ストレージの効率化• Continuous Delivery / 適用: 改善の反復 / 目的: 継続的最適化のサイクル化Trigger:Use when optimizing GitHub Actions workflow execution time, reducing runner costs, managing billing, or optimizing artifact storage and cache usage.github actions cost optimization, runner costs, workflow budget, artifact storage, caching strategy
unity-networking
Implement multiplayer games with Unity Netcode, Mirror, or Photon. Masters client-server architecture, state synchronization, and lag compensation. Use for multiplayer features, networking issues, or real-time synchronization.
performance-at-scale
Spatial indexing and world streaming for Three.js building games with thousands of pieces. Use when optimizing building games, implementing spatial queries, chunk loading, or profiling performance. Includes spatial hash grids, octrees, chunk managers, and benchmarking tools.
building-mechanics
Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution).
checking-hipaa-compliance
This skill enables Claude to automatically check for HIPAA (Health Insurance Portability and Accountability Act) compliance issues in codebases, infrastructure configurations, and documentation. It leverages the hipaa-compliance-checker plugin to identify potential violations related to data privacy, security, and access controls. Use this skill when the user explicitly requests to "check HIPAA compliance", "scan for HIPAA violations", "assess HIPAA readiness", or similar phrases related to HIPAA audits and security best practices. It is useful for projects handling protected health information (PHI) and requiring adherence to HIPAA regulations.
builder-ux
Builder user experience systems for Three.js building games. Use when implementing prefab/blueprint save/load, undo/redo command patterns, ghost preview placement, multi-select, or copy/paste building mechanics. Covers the UX layer that makes building feel responsive and intuitive.
building-recommendation-systems
This skill empowers Claude to construct recommendation systems using collaborative filtering, content-based filtering, or hybrid approaches. It analyzes user preferences, item features, and interaction data to generate personalized recommendations. Use this skill when the user requests to build a recommendation engine, needs help with collaborative filtering, wants to implement content-based filtering, or seeks to rank items based on relevance for a specific user or group of users. It is triggered by requests involving "recommendations", "collaborative filtering", "content-based filtering", "ranking items", or "building a recommender".
performance-testing
Performance testing guidance including load testing with k6, locust, and artillery, benchmarking strategies, profiling techniques, metrics analysis, performance budgets, and bottleneck identification. Use when setting up performance tests, analyzing system behavior under load, or optimizing application performance. Trigger keywords: performance testing, load testing, k6, locust, artillery, benchmarking, profiling, latency, throughput, performance budget, bottleneck, stress testing, scalability testing.
ai-orchestration-feedback-loop
Multi-AI engineering loop orchestrating Claude, Codex, and Gemini for comprehensive validation. USE WHEN (1) mission-critical features requiring multi-perspective validation, (2) complex architectural decisions needing diverse AI viewpoints, (3) security-sensitive code requiring deep analysis, (4) user explicitly requests multi-AI review or triple-AI loop. DO NOT USE for simple features or single-file changes. MODES - Triple-AI (full coverage), Dual-AI Codex-Claude (security/logic), Dual-AI Gemini-Claude (UX/creativity).
pokemon-green-en
Pokemon Green Version Text RPG. Gen 1 with 151 Pokemon, 165 moves, full Kanto region. English only. Activated when users mention 'pokemon', 'pikachu', 'battle', 'gym', 'wild', 'pokedex', 'new game', 'continue'. (project)